105 lines
2.7 KiB
C
105 lines
2.7 KiB
C
/*
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* cp-button.c
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* This file is part of Thin Ice
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*
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* Copyright (C) 2013 - Felix Arreola Rodriguez
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <string.h>
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int *cp_button_frames;
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int *cp_button_refresh;
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int cp_old_map, cp_last_button;
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void cp_registrar_botones (int n) {
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cp_button_frames = malloc (sizeof (int) * n);
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cp_button_refresh = malloc (sizeof (int) * n);
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memset (cp_button_refresh, 0, n * sizeof (int));
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}
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void cp_registrar_boton (int n, int frame) {
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cp_button_frames[n] = frame;
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}
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void cp_button_start (void) {
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cp_old_map = cp_last_button = 0;
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}
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void cp_button_motion (int map) {
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/* Motor de botones */
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if (cp_old_map == 0 && map != 0) {
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if (cp_last_button == 0) {
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cp_button_frames [map]++;
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} else if (cp_last_button == map) {
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cp_button_frames [map]++;
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}
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cp_button_refresh [map] = 1;
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} else if (cp_old_map != 0 && map == 0) {
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if (cp_last_button == 0) {
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cp_button_frames [cp_old_map]--;
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cp_button_refresh [cp_old_map] = 1;
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} else if (cp_last_button == cp_old_map) {
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cp_button_frames [cp_last_button]--;
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cp_button_refresh [cp_last_button] = 1;
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}
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} else if (cp_old_map != map) {
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if (cp_last_button == 0) {
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cp_button_frames [map]++;
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cp_button_refresh [map] = 1;
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if (cp_old_map != 0) {
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cp_button_frames [cp_old_map]--;
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cp_button_refresh [cp_old_map] = 1;
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}
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} else if (cp_last_button == cp_old_map) {
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cp_button_frames [cp_old_map]--;
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cp_button_refresh [cp_old_map] = 1;
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} else if (cp_last_button == map) {
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cp_button_frames [map]++;
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cp_button_refresh [map] = 1;
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}
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}
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cp_old_map = map;
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}
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void cp_button_down (int map) {
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cp_last_button = map;
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if (cp_last_button != 0) {
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cp_button_frames [cp_last_button]++;
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cp_button_refresh [cp_last_button] = 1;
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}
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}
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int cp_button_up (int map) {
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if (cp_last_button != 0) {
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cp_button_frames [cp_last_button]--;
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cp_button_refresh [cp_last_button] = 1;
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if (map == cp_last_button) {
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/* Switch del boton */
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cp_last_button = 0;
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return map;
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} else if (map != 0) {
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cp_button_frames [map]++;
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cp_button_refresh [map] = 1;
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}
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cp_last_button = 0;
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}
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return 0;
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}
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