# Automake file for Bean Counters Classic gamedatadir = $(pkgdatadir)/data bin_PROGRAMS = bean-counters-classic bean_counters_classic_SOURCES = beans.c \ coords.c coords.h \ gfx_blit_func.c gfx_blit_func.h \ path.c path.h \ collider.c collider.h \ sdl2_rect.c sdl2_rect.h \ draw-text.c draw-text.h \ zoom.c zoom.h \ cp-button.c cp-button.h \ gettext.h if MACOSX bean_counters_classic_SOURCES += SDLMain.m SDLMain.h endif if MINGW32 bean_counters_classic_SOURCES += endif EXTRA_DIST = coffee_bag.rc SDLMain.m SDLMain.h if MINGW32 coffee_bag_ico.o: coffee_bag.rc ../data/coffee_bag.ico $(WINDRES) $(srcdir)/coffee_bag.rc -O coff -o coffee_bag_ico.o mingw_ldadd = coffee_bag_ico.o else # NOT MINGW mingw_ldadd = endif bean_counters_classic_CPPFLAGS = -DGAMEDATA_DIR=\"$(gamedatadir)/\" -DLOCALEDIR=\"$(localedir)\" $(AM_CPPFLAGS) bean_counters_classic_CFLAGS = $(SDL_CFLAGS) $(SDL_image_CFLAGS) $(SDL_mixer_CFLAGS) $(SDL_ttf_CFLAGS) $(AM_CFLAGS) if MACOSX # En MAC OS X, hay que ligar/compilar contra los frameworks bean_counters_classic_LDFLAGS = -Wl,-rpath,@loader_path/../Frameworks $(AM_LDFLAGS) else bean_counters_classic_LDADD = $(SDL_LIBS) $(SDL_image_LIBS) $(SDL_mixer_LIBS) $(SDL_ttf_LIBS) -lm $(mingw_ldadd) endif LDADD = $(LIBINTL) #------------------ Packaging rules for Mac OSX ------------------------ bundle_root = $(top_builddir)/etc/macfiles bundle_name = $(bundle_root)/BeanCountersClassic.app # Special target to copy all needed game files to PaddlePuffle.app/Contents/Resources. # For Mac OS X bundle. .PHONY: bundle bundle: -rm -rf $(bundle_root) mkdir -p $(bundle_name)/Contents/MacOS mkdir -p $(bundle_name)/Contents/Resources/data/ echo "APPL????" > $(bundle_name)/Contents/PkgInfo cp $(top_builddir)/etc/Info.plist $(bundle_name)/Contents/ cp $(top_builddir)/etc/coffee_bag.icns $(bundle_name)/Contents/Resources/ mkdir -p $(bundle_name)/Contents/Resources/data/images cp -R $(top_builddir)/data/images/* $(bundle_name)/Contents/Resources/data/images mkdir -p $(bundle_name)/Contents/Resources/data/music cp -R $(top_builddir)/data/music/* $(bundle_name)/Contents/Resources/data/music mkdir -p $(bundle_name)/Contents/Resources/data/sounds cp -R $(top_builddir)/data/sounds/* $(bundle_name)/Contents/Resources/data/sounds cp $(top_builddir)/data/*.ttf $(bundle_name)/Contents/Resources/data for cat in $(ALL_LINGUAS); do \ dir=$(bundle_name)/Contents/Resources/locale/$$cat/LC_MESSAGES; \ mkdir -p $$dir; \ echo "installing $$cat as $$dir/bean-counters-classic.mo"; \ cp $(top_builddir)/po/$$cat.gmo $$dir/bean-counters-classic.mo; \ done # Special target to copy the binary to PaddlePuffle.app/Contents/MacOS. .PHONY: bundle-fw bundle-fw: bundle cp bean-counters-classic $(bundle_name)/Contents/MacOS/bean-counters-classic mkdir $(bundle_name)/Contents/Frameworks for i in SDL SDL_mixer SDL_image SDL_ttf ; do \ cp -a /Library/Frameworks/$${i}.framework $(bundle_name)/Contents/Frameworks/; \ done strip $(bundle_name)/Contents/MacOS/bean-counters-classic # Special target to make a disk image of the bundled app .PHONY: bundle-dmg bundle-dmg: bundle-fw ln -s /Applications $(bundle_root)/Applications hdiutil create -ov -srcfolder $(bundle_root) -volname BeanCountersClassic -imagekey zlib-level=6 $(top_builddir)/etc/bean-counters-classic.dmg