2018-05-25 10:34:11 -05:00
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/*
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SDL_gfxBlitFunc.c: custom blitters
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Copyright (C) 2001-2012 Andreas Schiffler
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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Andreas Schiffler -- aschiffler at ferzkopp dot net
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*/
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#include <SDL.h>
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#include <SDL_video.h>
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/*!
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\brief Unwrap RGBA values from a pixel using mask, shift and loss for surface.
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*/
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#define GFX_RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \
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{ \
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r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
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g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
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b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
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a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
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}
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2018-05-30 16:50:08 -05:00
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#define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \
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{ \
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r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
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g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
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b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
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}
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2018-05-25 10:34:11 -05:00
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/*!
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\brief Disassemble buffer pointer into a pixel and separate RGBA values.
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*/
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#define GFX_DISASSEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \
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do { \
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pixel = *((Uint32 *)(buf)); \
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GFX_RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \
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pixel &= ~fmt->Amask; \
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} while(0)
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2018-05-30 16:50:08 -05:00
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#define GFX_DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \
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do { \
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switch (bpp) { \
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case 2: \
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Pixel = *((Uint16 *)(buf)); \
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break; \
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\
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case 3: { \
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Uint8 *B = (Uint8 *)buf; \
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if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
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} else { \
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Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
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} \
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} \
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break; \
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\
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case 4: \
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Pixel = *((Uint32 *)(buf)); \
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break; \
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\
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default: \
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Pixel = 0; /* prevent gcc from complaining */ \
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break; \
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} \
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RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \
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} while(0)
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2018-05-25 10:34:11 -05:00
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/*!
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\brief Wrap a pixel from RGBA values using mask, shift and loss for surface.
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*/
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#define GFX_PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \
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{ \
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pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
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((g>>fmt->Gloss)<<fmt->Gshift)| \
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((b>>fmt->Bloss)<<fmt->Bshift)| \
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((a<<fmt->Aloss)<<fmt->Ashift); \
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}
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/*!
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\brief Assemble pixel into buffer pointer from separate RGBA values.
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*/
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#define GFX_ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \
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{ \
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2018-05-30 16:50:08 -05:00
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switch (bpp) { \
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case 2: { \
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Uint16 Pixel; \
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\
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GFX_PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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*((Uint16 *)(buf)) = Pixel; \
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} \
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break; \
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\
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case 3: { /* FIXME: broken code (no alpha) */ \
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if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
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*((buf)+fmt->Rshift/8) = r; \
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*((buf)+fmt->Gshift/8) = g; \
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*((buf)+fmt->Bshift/8) = b; \
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} else { \
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*((buf)+2-fmt->Rshift/8) = r; \
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*((buf)+2-fmt->Gshift/8) = g; \
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*((buf)+2-fmt->Bshift/8) = b; \
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} \
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} \
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break; \
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\
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case 4: { \
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Uint32 Pixel; \
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\
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GFX_PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
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*((Uint32 *)(buf)) = Pixel; \
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} \
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break; \
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} \
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2018-05-25 10:34:11 -05:00
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}
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/*!
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\brief Blend the RGB values of two pixels based on a source alpha value.
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*/
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#define GFX_ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
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do { \
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dR = (((sR-dR)*(A))/255)+dR; \
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dG = (((sG-dG)*(A))/255)+dG; \
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dB = (((sB-dB)*(A))/255)+dB; \
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} while(0)
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/*!
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\brief 4-times unrolled DUFFs loop.
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This is a very useful loop for optimizing blitters.
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*/
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#define GFX_DUFFS_LOOP4(pixel_copy_increment, width) \
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{ int n = (width+3)/4; \
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switch (width & 3) { \
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case 0: do { pixel_copy_increment; \
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case 3: pixel_copy_increment; \
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case 2: pixel_copy_increment; \
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case 1: pixel_copy_increment; \
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} while ( --n > 0 ); \
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} \
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}
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typedef struct {
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Uint8 *s_pixels;
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int s_width;
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int s_height;
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int s_skip;
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Uint8 *d_pixels;
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int d_width;
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int d_height;
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int d_skip;
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void *aux_data;
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SDL_PixelFormat *src;
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Uint8 *table;
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SDL_PixelFormat *dst;
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2018-05-30 16:50:08 -05:00
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Uint8 alpha;
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2018-05-25 10:34:11 -05:00
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} SDL_gfxBlitInfo;
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/*!
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\brief Alpha adjustment table for custom blitter.
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The table provides values for a modified, non-linear
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transfer function which maintain brightness.
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*/
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const unsigned int GFX_ALPHA_ADJUST_ARRAY[256] = {
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0, /* 0 */
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15, /* 1 */
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22, /* 2 */
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27, /* 3 */
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31, /* 4 */
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35, /* 5 */
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39, /* 6 */
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42, /* 7 */
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45, /* 8 */
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47, /* 9 */
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50, /* 10 */
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52, /* 11 */
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55, /* 12 */
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57, /* 13 */
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59, /* 14 */
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61, /* 15 */
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63, /* 16 */
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65, /* 17 */
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67, /* 18 */
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69, /* 19 */
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71, /* 20 */
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73, /* 21 */
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74, /* 22 */
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76, /* 23 */
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78, /* 24 */
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79, /* 25 */
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81, /* 26 */
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82, /* 27 */
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84, /* 28 */
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85, /* 29 */
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87, /* 30 */
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88, /* 31 */
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90, /* 32 */
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91, /* 33 */
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93, /* 34 */
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94, /* 35 */
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95, /* 36 */
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97, /* 37 */
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98, /* 38 */
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99, /* 39 */
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100, /* 40 */
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102, /* 41 */
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103, /* 42 */
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104, /* 43 */
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105, /* 44 */
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107, /* 45 */
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108, /* 46 */
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109, /* 47 */
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110, /* 48 */
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111, /* 49 */
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112, /* 50 */
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114, /* 51 */
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115, /* 52 */
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116, /* 53 */
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117, /* 54 */
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118, /* 55 */
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119, /* 56 */
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120, /* 57 */
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121, /* 58 */
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122, /* 59 */
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123, /* 60 */
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124, /* 61 */
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125, /* 62 */
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126, /* 63 */
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127, /* 64 */
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128, /* 65 */
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129, /* 66 */
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130, /* 67 */
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131, /* 68 */
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132, /* 69 */
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133, /* 70 */
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134, /* 71 */
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135, /* 72 */
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136, /* 73 */
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137, /* 74 */
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138, /* 75 */
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139, /* 76 */
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140, /* 77 */
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141, /* 78 */
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141, /* 79 */
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142, /* 80 */
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143, /* 81 */
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144, /* 82 */
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145, /* 83 */
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146, /* 84 */
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147, /* 85 */
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148, /* 86 */
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148, /* 87 */
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149, /* 88 */
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150, /* 89 */
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151, /* 90 */
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152, /* 91 */
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153, /* 92 */
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153, /* 93 */
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154, /* 94 */
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155, /* 95 */
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156, /* 96 */
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157, /* 97 */
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158, /* 98 */
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158, /* 99 */
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159, /* 100 */
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160, /* 101 */
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161, /* 102 */
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162, /* 103 */
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162, /* 104 */
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163, /* 105 */
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164, /* 106 */
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165, /* 107 */
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165, /* 108 */
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166, /* 109 */
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167, /* 110 */
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168, /* 111 */
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168, /* 112 */
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169, /* 113 */
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170, /* 114 */
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171, /* 115 */
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171, /* 116 */
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172, /* 117 */
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173, /* 118 */
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174, /* 119 */
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174, /* 120 */
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175, /* 121 */
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176, /* 122 */
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177, /* 123 */
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177, /* 124 */
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178, /* 125 */
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179, /* 126 */
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179, /* 127 */
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180, /* 128 */
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181, /* 129 */
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182, /* 130 */
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182, /* 131 */
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183, /* 132 */
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184, /* 133 */
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184, /* 134 */
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185, /* 135 */
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186, /* 136 */
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186, /* 137 */
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187, /* 138 */
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188, /* 139 */
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188, /* 140 */
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189, /* 141 */
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190, /* 142 */
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190, /* 143 */
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191, /* 144 */
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192, /* 145 */
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192, /* 146 */
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193, /* 147 */
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194, /* 148 */
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194, /* 149 */
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195, /* 150 */
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196, /* 151 */
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196, /* 152 */
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197, /* 153 */
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198, /* 154 */
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198, /* 155 */
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199, /* 156 */
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200, /* 157 */
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200, /* 158 */
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201, /* 159 */
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201, /* 160 */
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202, /* 161 */
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203, /* 162 */
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203, /* 163 */
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204, /* 164 */
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205, /* 165 */
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205, /* 166 */
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206, /* 167 */
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206, /* 168 */
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207, /* 169 */
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208, /* 170 */
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208, /* 171 */
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209, /* 172 */
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210, /* 173 */
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210, /* 174 */
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211, /* 175 */
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211, /* 176 */
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212, /* 177 */
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213, /* 178 */
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213, /* 179 */
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214, /* 180 */
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214, /* 181 */
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215, /* 182 */
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216, /* 183 */
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216, /* 184 */
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217, /* 185 */
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217, /* 186 */
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218, /* 187 */
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218, /* 188 */
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219, /* 189 */
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220, /* 190 */
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220, /* 191 */
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221, /* 192 */
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221, /* 193 */
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222, /* 194 */
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222, /* 195 */
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223, /* 196 */
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224, /* 197 */
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224, /* 198 */
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225, /* 199 */
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225, /* 200 */
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226, /* 201 */
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226, /* 202 */
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227, /* 203 */
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228, /* 204 */
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228, /* 205 */
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229, /* 206 */
|
|
|
|
229, /* 207 */
|
|
|
|
230, /* 208 */
|
|
|
|
230, /* 209 */
|
|
|
|
231, /* 210 */
|
|
|
|
231, /* 211 */
|
|
|
|
232, /* 212 */
|
|
|
|
233, /* 213 */
|
|
|
|
233, /* 214 */
|
|
|
|
234, /* 215 */
|
|
|
|
234, /* 216 */
|
|
|
|
235, /* 217 */
|
|
|
|
235, /* 218 */
|
|
|
|
236, /* 219 */
|
|
|
|
236, /* 220 */
|
|
|
|
237, /* 221 */
|
|
|
|
237, /* 222 */
|
|
|
|
238, /* 223 */
|
|
|
|
238, /* 224 */
|
|
|
|
239, /* 225 */
|
|
|
|
240, /* 226 */
|
|
|
|
240, /* 227 */
|
|
|
|
241, /* 228 */
|
|
|
|
241, /* 229 */
|
|
|
|
242, /* 230 */
|
|
|
|
242, /* 231 */
|
|
|
|
243, /* 232 */
|
|
|
|
243, /* 233 */
|
|
|
|
244, /* 234 */
|
|
|
|
244, /* 235 */
|
|
|
|
245, /* 236 */
|
|
|
|
245, /* 237 */
|
|
|
|
246, /* 238 */
|
|
|
|
246, /* 239 */
|
|
|
|
247, /* 240 */
|
|
|
|
247, /* 241 */
|
|
|
|
248, /* 242 */
|
|
|
|
248, /* 243 */
|
|
|
|
249, /* 244 */
|
|
|
|
249, /* 245 */
|
|
|
|
250, /* 246 */
|
|
|
|
250, /* 247 */
|
|
|
|
251, /* 248 */
|
|
|
|
251, /* 249 */
|
|
|
|
252, /* 250 */
|
|
|
|
252, /* 251 */
|
|
|
|
253, /* 252 */
|
|
|
|
253, /* 253 */
|
|
|
|
254, /* 254 */
|
|
|
|
255 /* 255 */
|
|
|
|
};
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\brief Internal blitter using adjusted destination alpha during RGBA->RGBA blits.
|
|
|
|
|
|
|
|
Performs the blit based on the 'info' structure and applies the transfer function
|
|
|
|
to the destination 'a' values.
|
|
|
|
|
|
|
|
\param info The blit info to use.
|
|
|
|
*/
|
|
|
|
void _SDL_gfxBlitBlitterRGBA(SDL_gfxBlitInfo * info)
|
|
|
|
{
|
|
|
|
int width = info->d_width;
|
|
|
|
int height = info->d_height;
|
|
|
|
Uint8 *src = info->s_pixels;
|
|
|
|
int srcskip = info->s_skip;
|
|
|
|
Uint8 *dst = info->d_pixels;
|
|
|
|
int dstskip = info->d_skip;
|
|
|
|
SDL_PixelFormat *srcfmt = info->src;
|
|
|
|
SDL_PixelFormat *dstfmt = info->dst;
|
|
|
|
Uint8 srcbpp = srcfmt->BytesPerPixel;
|
|
|
|
Uint8 dstbpp = dstfmt->BytesPerPixel;
|
|
|
|
|
|
|
|
while (height--) {
|
|
|
|
GFX_DUFFS_LOOP4( {
|
|
|
|
Uint32 pixel;
|
|
|
|
unsigned sR;
|
|
|
|
unsigned sG;
|
|
|
|
unsigned sB;
|
|
|
|
unsigned sA;
|
|
|
|
unsigned dR;
|
|
|
|
unsigned dG;
|
|
|
|
unsigned dB;
|
|
|
|
unsigned dA;
|
|
|
|
unsigned sAA;
|
|
|
|
GFX_DISASSEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA);
|
|
|
|
GFX_DISASSEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
|
|
|
|
//sAA=GFX_ALPHA_ADJUST_ARRAY[sA & 255];
|
|
|
|
sAA = sA & 255;
|
|
|
|
GFX_ALPHA_BLEND(sR, sG, sB, sAA, dR, dG, dB);
|
|
|
|
dA |= sAA;
|
|
|
|
GFX_ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
|
|
|
|
src += srcbpp; dst += dstbpp;
|
|
|
|
}, width);
|
|
|
|
src += srcskip;
|
|
|
|
dst += dstskip;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\brief Internal blitter setup wrapper for RGBA->RGBA blits.
|
|
|
|
|
|
|
|
Sets up the blitter info based on the 'src' and 'dst' surfaces and rectangles.
|
|
|
|
|
|
|
|
\param src The source surface.
|
|
|
|
\param srcrect The source rectangle.
|
|
|
|
\param dst The destination surface.
|
|
|
|
\param dstrect The destination rectangle.
|
|
|
|
|
|
|
|
\returns Returns 1 if blit was performed, 0 otherwise.
|
|
|
|
*/
|
|
|
|
int _SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* Set up source and destination buffer pointers, then blit
|
|
|
|
*/
|
|
|
|
if (srcrect->w && srcrect->h) {
|
|
|
|
SDL_gfxBlitInfo info;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Set up the blit information
|
|
|
|
*/
|
|
|
|
#if (SDL_MINOR_VERSION == 3)
|
|
|
|
info.s_pixels = (Uint8 *) src->pixels + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel;
|
|
|
|
#else
|
|
|
|
info.s_pixels = (Uint8 *) src->pixels + src->offset + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel;
|
|
|
|
#endif
|
|
|
|
info.s_width = srcrect->w;
|
|
|
|
info.s_height = srcrect->h;
|
|
|
|
info.s_skip = (int)(src->pitch - info.s_width * src->format->BytesPerPixel);
|
|
|
|
#if (SDL_MINOR_VERSION == 3)
|
|
|
|
info.d_pixels = (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel;
|
|
|
|
#else
|
|
|
|
info.d_pixels = (Uint8 *) dst->pixels + dst->offset + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel;
|
|
|
|
#endif
|
|
|
|
info.d_width = dstrect->w;
|
|
|
|
info.d_height = dstrect->h;
|
|
|
|
info.d_skip = (int)(dst->pitch - info.d_width * dst->format->BytesPerPixel);
|
|
|
|
info.aux_data = NULL;
|
|
|
|
info.src = src->format;
|
|
|
|
info.table = NULL;
|
|
|
|
info.dst = dst->format;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Run the actual software blitter
|
|
|
|
*/
|
|
|
|
_SDL_gfxBlitBlitterRGBA(&info);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\brief Blitter for RGBA->RGBA blits with alpha adjustment.
|
|
|
|
|
|
|
|
Verifies the input 'src' and 'dst' surfaces and rectangles and performs blit.
|
|
|
|
The destination clip rectangle is honored.
|
|
|
|
|
|
|
|
\param src The source surface.
|
|
|
|
\param srcrect The source rectangle.
|
|
|
|
\param dst The destination surface.
|
|
|
|
\param dstrect The destination rectangle.
|
|
|
|
|
|
|
|
\returns Returns 1 if blit was performed, 0 otherwise, or -1 if an error occured.
|
|
|
|
*/
|
|
|
|
int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)
|
|
|
|
{
|
|
|
|
SDL_Rect sr, dr;
|
|
|
|
int srcx, srcy, w, h;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Make sure the surfaces aren't locked
|
|
|
|
*/
|
|
|
|
if (!src || !dst) {
|
|
|
|
SDL_SetError("SDL_UpperBlit: passed a NULL surface");
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
if ((src->locked) || (dst->locked)) {
|
|
|
|
SDL_SetError("Surfaces must not be locked during blit");
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* If the destination rectangle is NULL, use the entire dest surface
|
|
|
|
*/
|
|
|
|
if (dstrect == NULL) {
|
|
|
|
dr.x = dr.y = 0;
|
|
|
|
dr.w = dst->w;
|
|
|
|
dr.h = dst->h;
|
|
|
|
} else {
|
|
|
|
dr = *dstrect;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Clip the source rectangle to the source surface
|
|
|
|
*/
|
|
|
|
if (srcrect) {
|
|
|
|
int maxw, maxh;
|
|
|
|
|
|
|
|
srcx = srcrect->x;
|
|
|
|
w = srcrect->w;
|
|
|
|
if (srcx < 0) {
|
|
|
|
w += srcx;
|
|
|
|
dr.x -= srcx;
|
|
|
|
srcx = 0;
|
|
|
|
}
|
|
|
|
maxw = src->w - srcx;
|
|
|
|
if (maxw < w)
|
|
|
|
w = maxw;
|
|
|
|
|
|
|
|
srcy = srcrect->y;
|
|
|
|
h = srcrect->h;
|
|
|
|
if (srcy < 0) {
|
|
|
|
h += srcy;
|
|
|
|
dr.y -= srcy;
|
|
|
|
srcy = 0;
|
|
|
|
}
|
|
|
|
maxh = src->h - srcy;
|
|
|
|
if (maxh < h)
|
|
|
|
h = maxh;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
srcx = srcy = 0;
|
|
|
|
w = src->w;
|
|
|
|
h = src->h;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Clip the destination rectangle against the clip rectangle
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
SDL_Rect *clip = &dst->clip_rect;
|
|
|
|
int dx, dy;
|
|
|
|
|
|
|
|
dx = clip->x - dr.x;
|
|
|
|
if (dx > 0) {
|
|
|
|
w -= dx;
|
|
|
|
dr.x += dx;
|
|
|
|
srcx += dx;
|
|
|
|
}
|
|
|
|
dx = dr.x + w - clip->x - clip->w;
|
|
|
|
if (dx > 0)
|
|
|
|
w -= dx;
|
|
|
|
|
|
|
|
dy = clip->y - dr.y;
|
|
|
|
if (dy > 0) {
|
|
|
|
h -= dy;
|
|
|
|
dr.y += dy;
|
|
|
|
srcy += dy;
|
|
|
|
}
|
|
|
|
dy = dr.y + h - clip->y - clip->h;
|
|
|
|
if (dy > 0)
|
|
|
|
h -= dy;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w > 0 && h > 0) {
|
|
|
|
sr.x = srcx;
|
|
|
|
sr.y = srcy;
|
|
|
|
sr.w = dr.w = w;
|
|
|
|
sr.h = dr.h = h;
|
|
|
|
return (_SDL_gfxBlitRGBACall(src, &sr, dst, &dr));
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-05-30 16:50:08 -05:00
|
|
|
/* Funciones escritas por Gatuno para hacer Blit con superficies transparentes más un alpha general */
|
|
|
|
/* General (slow) N->N blending with per-surface alpha */
|
|
|
|
static void _SDL_gfxBlitBlitterRGBAWithAlpha(SDL_gfxBlitInfo *info)
|
|
|
|
{
|
|
|
|
int width = info->d_width;
|
|
|
|
int height = info->d_height;
|
|
|
|
Uint8 *src = info->s_pixels;
|
|
|
|
int srcskip = info->s_skip;
|
|
|
|
Uint8 *dst = info->d_pixels;
|
|
|
|
int dstskip = info->d_skip;
|
|
|
|
SDL_PixelFormat *srcfmt = info->src;
|
|
|
|
SDL_PixelFormat *dstfmt = info->dst;
|
|
|
|
int srcbpp = srcfmt->BytesPerPixel;
|
|
|
|
int dstbpp = dstfmt->BytesPerPixel;
|
|
|
|
unsigned sAlpha = info->alpha;
|
|
|
|
unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
|
|
|
|
|
|
|
|
if(sAlpha) {
|
|
|
|
while ( height-- ) {
|
|
|
|
GFX_DUFFS_LOOP4( {
|
|
|
|
Uint32 Pixel;
|
|
|
|
unsigned sR;
|
|
|
|
unsigned sG;
|
|
|
|
unsigned sB;
|
|
|
|
unsigned dR;
|
|
|
|
unsigned dG;
|
|
|
|
unsigned dB;
|
|
|
|
unsigned sA;
|
|
|
|
|
|
|
|
GFX_DISASSEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
|
|
|
|
GFX_DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
|
|
|
|
sA = sA * sAlpha / 255;
|
|
|
|
GFX_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
|
|
|
|
GFX_ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
|
|
|
|
src += srcbpp;
|
|
|
|
dst += dstbpp;
|
|
|
|
},
|
|
|
|
width);
|
|
|
|
src += srcskip;
|
|
|
|
dst += dstskip;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int _SDL_gfxBlitRGBACallWithAlpha(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect, Uint8 alpha)
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* Set up source and destination buffer pointers, then blit
|
|
|
|
*/
|
|
|
|
if (srcrect->w && srcrect->h) {
|
|
|
|
SDL_gfxBlitInfo info;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Set up the blit information
|
|
|
|
*/
|
|
|
|
#if (SDL_MINOR_VERSION == 3)
|
|
|
|
info.s_pixels = (Uint8 *) src->pixels + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel;
|
|
|
|
#else
|
|
|
|
info.s_pixels = (Uint8 *) src->pixels + src->offset + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel;
|
|
|
|
#endif
|
|
|
|
info.s_width = srcrect->w;
|
|
|
|
info.s_height = srcrect->h;
|
|
|
|
info.s_skip = (int)(src->pitch - info.s_width * src->format->BytesPerPixel);
|
|
|
|
#if (SDL_MINOR_VERSION == 3)
|
|
|
|
info.d_pixels = (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel;
|
|
|
|
#else
|
|
|
|
info.d_pixels = (Uint8 *) dst->pixels + dst->offset + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel;
|
|
|
|
#endif
|
|
|
|
info.d_width = dstrect->w;
|
|
|
|
info.d_height = dstrect->h;
|
|
|
|
info.d_skip = (int)(dst->pitch - info.d_width * dst->format->BytesPerPixel);
|
|
|
|
info.aux_data = NULL;
|
|
|
|
info.src = src->format;
|
|
|
|
info.table = NULL;
|
|
|
|
info.dst = dst->format;
|
|
|
|
info.alpha = alpha;
|
|
|
|
/*
|
|
|
|
* Run the actual software blitter
|
|
|
|
*/
|
|
|
|
_SDL_gfxBlitBlitterRGBAWithAlpha(&info);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\brief Blitter for RGBA->RGBA blits with alpha per surface.
|
|
|
|
|
|
|
|
Verifies the input 'src' and 'dst' surfaces and rectangles and performs blit.
|
|
|
|
The destination clip rectangle is honored.
|
|
|
|
|
|
|
|
\param src The source surface.
|
|
|
|
\param srcrect The source rectangle.
|
|
|
|
\param dst The destination surface.
|
|
|
|
\param dstrect The destination rectangle.
|
|
|
|
|
|
|
|
\returns Returns 1 if blit was performed, 0 otherwise, or -1 if an error occured.
|
|
|
|
*/
|
|
|
|
int SDL_gfxBlitRGBAWithAlpha(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect, Uint8 alpha)
|
|
|
|
{
|
|
|
|
SDL_Rect sr, dr;
|
|
|
|
int srcx, srcy, w, h;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Make sure the surfaces aren't locked
|
|
|
|
*/
|
|
|
|
if (!src || !dst) {
|
|
|
|
SDL_SetError("SDL_UpperBlit: passed a NULL surface");
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
if ((src->locked) || (dst->locked)) {
|
|
|
|
SDL_SetError("Surfaces must not be locked during blit");
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (alpha == 0) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
* If the destination rectangle is NULL, use the entire dest surface
|
|
|
|
*/
|
|
|
|
if (dstrect == NULL) {
|
|
|
|
dr.x = dr.y = 0;
|
|
|
|
dr.w = dst->w;
|
|
|
|
dr.h = dst->h;
|
|
|
|
} else {
|
|
|
|
dr = *dstrect;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Clip the source rectangle to the source surface
|
|
|
|
*/
|
|
|
|
if (srcrect) {
|
|
|
|
int maxw, maxh;
|
|
|
|
|
|
|
|
srcx = srcrect->x;
|
|
|
|
w = srcrect->w;
|
|
|
|
if (srcx < 0) {
|
|
|
|
w += srcx;
|
|
|
|
dr.x -= srcx;
|
|
|
|
srcx = 0;
|
|
|
|
}
|
|
|
|
maxw = src->w - srcx;
|
|
|
|
if (maxw < w)
|
|
|
|
w = maxw;
|
|
|
|
|
|
|
|
srcy = srcrect->y;
|
|
|
|
h = srcrect->h;
|
|
|
|
if (srcy < 0) {
|
|
|
|
h += srcy;
|
|
|
|
dr.y -= srcy;
|
|
|
|
srcy = 0;
|
|
|
|
}
|
|
|
|
maxh = src->h - srcy;
|
|
|
|
if (maxh < h)
|
|
|
|
h = maxh;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
srcx = srcy = 0;
|
|
|
|
w = src->w;
|
|
|
|
h = src->h;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Clip the destination rectangle against the clip rectangle
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
SDL_Rect *clip = &dst->clip_rect;
|
|
|
|
int dx, dy;
|
|
|
|
|
|
|
|
dx = clip->x - dr.x;
|
|
|
|
if (dx > 0) {
|
|
|
|
w -= dx;
|
|
|
|
dr.x += dx;
|
|
|
|
srcx += dx;
|
|
|
|
}
|
|
|
|
dx = dr.x + w - clip->x - clip->w;
|
|
|
|
if (dx > 0)
|
|
|
|
w -= dx;
|
|
|
|
|
|
|
|
dy = clip->y - dr.y;
|
|
|
|
if (dy > 0) {
|
|
|
|
h -= dy;
|
|
|
|
dr.y += dy;
|
|
|
|
srcy += dy;
|
|
|
|
}
|
|
|
|
dy = dr.y + h - clip->y - clip->h;
|
|
|
|
if (dy > 0)
|
|
|
|
h -= dy;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w > 0 && h > 0) {
|
|
|
|
sr.x = srcx;
|
|
|
|
sr.y = srcy;
|
|
|
|
sr.w = dr.w = w;
|
|
|
|
sr.h = dr.h = h;
|
|
|
|
return (_SDL_gfxBlitRGBACallWithAlpha(src, &sr, dst, &dr, alpha));
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|