2018-05-23 15:46:00 -05:00
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# Automake file for Bean Counters Classic
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gamedatadir = $(pkgdatadir)/data
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bin_PROGRAMS = bean-counters-classic
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2018-05-25 10:34:11 -05:00
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bean_counters_classic_SOURCES = beans.c \
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gfx_blit_func.c gfx_blit_func.h \
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2018-06-03 17:37:35 -05:00
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path.c path.h \
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2018-06-04 20:19:38 -05:00
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collider.c collider.h \
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sdl2_rect.c sdl2_rect.h \
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2018-06-03 17:37:35 -05:00
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gettext.h
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2018-05-23 15:46:00 -05:00
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if MACOSX
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bean_counters_classic_SOURCES += SDLMain.m SDLMain.h
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endif
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if MINGW32
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bean_counters_classic_SOURCES +=
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endif
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EXTRA_DIST = coffee_bag.rc SDLMain.m SDLMain.h
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if MINGW32
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coffee_bag_ico.o: coffee_bag.rc ../data/coffee_bag.ico
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$(WINDRES) $(srcdir)/coffee_bag.rc -O coff -o coffee_bag_ico.o
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mingw_ldadd = coffee_bag_ico.o
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else # NOT MINGW
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mingw_ldadd =
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endif
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bean_counters_classic_CPPFLAGS = -DGAMEDATA_DIR=\"$(gamedatadir)/\" -DLOCALEDIR=\"$(localedir)\" $(AM_CPPFLAGS)
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bean_counters_classic_CFLAGS = $(SDL_CFLAGS) $(SDL_image_CFLAGS) $(SDL_mixer_CFLAGS) $(SDL_ttf_CFLAGS) $(AM_CFLAGS)
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if MACOSX
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# En MAC OS X, hay que ligar/compilar contra los frameworks
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bean_counters_classic_LDFLAGS = -Wl,-rpath,@loader_path/../Frameworks $(AM_LDFLAGS)
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else
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bean_counters_classic_LDADD = $(SDL_LIBS) $(SDL_image_LIBS) $(SDL_mixer_LIBS) $(SDL_ttf_LIBS) -lm $(mingw_ldadd)
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endif
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LDADD = $(LIBINTL)
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#------------------ Packaging rules for Mac OSX ------------------------
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bundle_root = $(top_builddir)/etc/macfiles
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bundle_name = $(bundle_root)/BeanCountersClassic.app
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# Special target to copy all needed game files to PaddlePuffle.app/Contents/Resources.
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# For Mac OS X bundle.
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.PHONY: bundle
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bundle:
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-rm -rf $(bundle_root)
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mkdir -p $(bundle_name)/Contents/MacOS
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mkdir -p $(bundle_name)/Contents/Resources/data/
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echo "APPL????" > $(bundle_name)/Contents/PkgInfo
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cp $(top_builddir)/etc/Info.plist $(bundle_name)/Contents/
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cp $(top_builddir)/etc/coffee_bag.icns $(bundle_name)/Contents/Resources/
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mkdir -p $(bundle_name)/Contents/Resources/data/images
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cp -R $(top_builddir)/data/images/* $(bundle_name)/Contents/Resources/data/images
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mkdir -p $(bundle_name)/Contents/Resources/data/music
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cp -R $(top_builddir)/data/music/* $(bundle_name)/Contents/Resources/data/music
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mkdir -p $(bundle_name)/Contents/Resources/data/sounds
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cp -R $(top_builddir)/data/sounds/* $(bundle_name)/Contents/Resources/data/sounds
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cp $(top_builddir)/data/*.ttf $(bundle_name)/Contents/Resources/data
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for cat in $(ALL_LINGUAS); do \
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dir=$(bundle_name)/Contents/Resources/locale/$$cat/LC_MESSAGES; \
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mkdir -p $$dir; \
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echo "installing $$cat as $$dir/bean-counters-classic.mo"; \
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cp $(top_builddir)/po/$$cat.gmo $$dir/bean-counters-classic.mo; \
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done
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# Special target to copy the binary to PaddlePuffle.app/Contents/MacOS.
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.PHONY: bundle-fw
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bundle-fw: bundle
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cp bean-counters-classic $(bundle_name)/Contents/MacOS/bean-counters-classic
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mkdir $(bundle_name)/Contents/Frameworks
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for i in SDL SDL_mixer SDL_image SDL_ttf ; do \
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cp -a /Library/Frameworks/$${i}.framework $(bundle_name)/Contents/Frameworks/; \
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done
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strip $(bundle_name)/Contents/MacOS/bean-counters-classic
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# Special target to make a disk image of the bundled app
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.PHONY: bundle-dmg
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bundle-dmg: bundle-fw
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ln -s /Applications $(bundle_root)/Applications
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hdiutil create -ov -srcfolder $(bundle_root) -volname BeanCountersClassic -imagekey zlib-level=6 $(top_builddir)/etc/bean-counters-classic.dmg
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