BeanCountersClassic/src/Makefile.am

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# Automake file for Bean Counters Classic
gamedatadir = $(pkgdatadir)/data
bin_PROGRAMS = bean-counters-classic
bean_counters_classic_SOURCES = beans.c \
gfx_blit_func.c gfx_blit_func.h \
path.c path.h
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if MACOSX
bean_counters_classic_SOURCES += SDLMain.m SDLMain.h
endif
if MINGW32
bean_counters_classic_SOURCES +=
endif
EXTRA_DIST = coffee_bag.rc SDLMain.m SDLMain.h
if MINGW32
coffee_bag_ico.o: coffee_bag.rc ../data/coffee_bag.ico
$(WINDRES) $(srcdir)/coffee_bag.rc -O coff -o coffee_bag_ico.o
mingw_ldadd = coffee_bag_ico.o
else # NOT MINGW
mingw_ldadd =
endif
bean_counters_classic_CPPFLAGS = -DGAMEDATA_DIR=\"$(gamedatadir)/\" -DLOCALEDIR=\"$(localedir)\" $(AM_CPPFLAGS)
bean_counters_classic_CFLAGS = $(SDL_CFLAGS) $(SDL_image_CFLAGS) $(SDL_mixer_CFLAGS) $(SDL_ttf_CFLAGS) $(AM_CFLAGS)
if MACOSX
# En MAC OS X, hay que ligar/compilar contra los frameworks
bean_counters_classic_LDFLAGS = -Wl,-rpath,@loader_path/../Frameworks $(AM_LDFLAGS)
else
bean_counters_classic_LDADD = $(SDL_LIBS) $(SDL_image_LIBS) $(SDL_mixer_LIBS) $(SDL_ttf_LIBS) -lm $(mingw_ldadd)
endif
LDADD = $(LIBINTL)
#------------------ Packaging rules for Mac OSX ------------------------
bundle_root = $(top_builddir)/etc/macfiles
bundle_name = $(bundle_root)/BeanCountersClassic.app
# Special target to copy all needed game files to PaddlePuffle.app/Contents/Resources.
# For Mac OS X bundle.
.PHONY: bundle
bundle:
-rm -rf $(bundle_root)
mkdir -p $(bundle_name)/Contents/MacOS
mkdir -p $(bundle_name)/Contents/Resources/data/
echo "APPL????" > $(bundle_name)/Contents/PkgInfo
cp $(top_builddir)/etc/Info.plist $(bundle_name)/Contents/
cp $(top_builddir)/etc/coffee_bag.icns $(bundle_name)/Contents/Resources/
mkdir -p $(bundle_name)/Contents/Resources/data/images
cp -R $(top_builddir)/data/images/* $(bundle_name)/Contents/Resources/data/images
mkdir -p $(bundle_name)/Contents/Resources/data/music
cp -R $(top_builddir)/data/music/* $(bundle_name)/Contents/Resources/data/music
mkdir -p $(bundle_name)/Contents/Resources/data/sounds
cp -R $(top_builddir)/data/sounds/* $(bundle_name)/Contents/Resources/data/sounds
cp $(top_builddir)/data/*.ttf $(bundle_name)/Contents/Resources/data
for cat in $(ALL_LINGUAS); do \
dir=$(bundle_name)/Contents/Resources/locale/$$cat/LC_MESSAGES; \
mkdir -p $$dir; \
echo "installing $$cat as $$dir/bean-counters-classic.mo"; \
cp $(top_builddir)/po/$$cat.gmo $$dir/bean-counters-classic.mo; \
done
# Special target to copy the binary to PaddlePuffle.app/Contents/MacOS.
.PHONY: bundle-fw
bundle-fw: bundle
cp bean-counters-classic $(bundle_name)/Contents/MacOS/bean-counters-classic
mkdir $(bundle_name)/Contents/Frameworks
for i in SDL SDL_mixer SDL_image SDL_ttf ; do \
cp -a /Library/Frameworks/$${i}.framework $(bundle_name)/Contents/Frameworks/; \
done
strip $(bundle_name)/Contents/MacOS/bean-counters-classic
# Special target to make a disk image of the bundled app
.PHONY: bundle-dmg
bundle-dmg: bundle-fw
ln -s /Applications $(bundle_root)/Applications
hdiutil create -ov -srcfolder $(bundle_root) -volname BeanCountersClassic -imagekey zlib-level=6 $(top_builddir)/etc/bean-counters-classic.dmg